Assetto Corsa 0.9 Update Brings Multiplayer Alpha

Kunos Simulazioni has released version 0.9 of Assetto Corsa, bringing the long awaited online multiplayer to the sim. Initially planned to come out May 2nd, a single-player black screen glitch prevented the release. The development team worked 18-hour workdays fixing the issue, as well as improving the netcode for the anticipated release. Be aware that multiplayer is still in an Alpha state, and has quite a few bugs to be ironed out. Kunos is asking that all multiplayer-related bugs be reported in Assetto Corsa’s official forums.

Along with the update, a tutorial was released to help you get used to the multiplayer user interface. It is available to be watched as a GIF, or to be viewed as a PDF. You can find the tutorial here.

Also one thing worth mentioning is that, with Assetto Corsa nearing version 1.0 status, the deadline to get it at 20% off on Steam is rapidly approaching as well. You can still buy it today for $39.99, but once it reaches Gold status, the price will jump to the price of $49.99.

Are you stoked to be finally able to race Assetto Corsa with your buddies? You looking to enter any races today?

Working Features:

– Booking system
– Pre-booked clients from server admins
– Password protected server for booking
– Password saving for different servers
– Multi class races
– Race weekend (practice,qualifying,race) with configurable duration and number of laps
– Select penalty system or not.
– Track cycling
– Loop mode
– Maximum client limit, determined by circuit pit boxes
– Clients may re-join at any session if booked.
– Dedicated server available.
– 10 public official servers

Known Issues – Please check and report unknown issues at our official support forums http://www.assettocorsa.net/forum
– Official server are set to 15 clients and we will gradually increase the clients number with testing. Dedicated server is not limited.
– Wheels remain always connected on the ground, even if cars flies, jumps of flips
– Steering wheels angles might be exaggerated, or inverted
– Extended characters in player names, are not supported yet
– Graphical active aero animations do not work on multiplayer clients yet
– Opponents skidmarks are not visible yet
– Opponents windshield are not visible in player’s mirrors yet
– Opponents suspension movements are vertical, wheels might compenetrate cars body on some occasions
– “Multiplayer options” option from the menu does not work yet (containing voting for skip session, restart servers, kick users, chats etc)
– Switching between sessions dirt on the car doesn’t disappear
– Race session ends some seconds after the leader finishes the race

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