With the Release Candidate for Assetto Corsa here, the modding community has really taken off, with even more projects being announced and released! We’re seeing a large influx of community generated content, and they’re not only cars and tracks. I will take a look at a couple of my favorite cars and tracks in progress. Also, I want to take a look at the unsung heroes of the community: the under-the-hood mods.
CARS

First off, we have a dedicated drag racer to use on the drag strips in Assetto Corsa. FlandreNien is hard at work on a Top Fuel Dragster for us to rocket down the straight line. Best of all, you’re able to download it now, since the 0.3 Alpha has been released! It is definitely in an unfinished state, so take these notes into consideration:
Quick tips:
-You can run it by manually slipping the clutch. Around 20% is where I’ve found it’s comfortable once it’s rolling.
-Don’t go full throttle without slipping the clutch. It wheelspins like hell, becomes unstable, and either falls over or spins.
-Be gentle on the steering. Even the tiniest corrections can put on 2 wheels.
-Have fun. It isn’t gonna do those 4.5 second times it’s supposed to, but it’s getting there.
Next up we have some more work from Patrik Marek, known for the excellent
Nissan Primera BTCC car. He has been working together with the
IER Modding Group to bring the Porsche 911 GTD to the
TUSCC mod. This model is definitely at an incredible standard of quality, and I’m definitely looking forward to checking out this car as development continues. You can also see one of the previews showcase the scratch built Sebring circuit that the IER Modding Group is also working on. Patrik is also working on some more cars for our enjoyment, including the
BMW 320i STW.
TRACKS
We have some excellent tracks in progress, and one of the highlights is the
Paul Ricard High Tech Test Track, being brought to Assetto Corsa by tony.messagers. While the track is in a 0.3.6 Alpha as of this writing, it shows amazing promise. The track is being modeled to exquisite detail, most notable on the curbs in that shot. Paul Ricard is known as an underrepresented track in sim racing, so I’m excited to see how this shapes up.
There’s no secret that we’re lacking in Australian tracks for Assetto Corsa, but the modding community is hard at work to change that. Nick Rainbird (rainey06au) is showing great promise with
Baskerville Raceway, an Australian short track. This is a circuit I’ve never heard of, but judging from the photos, it definitely looks like a fun course. It could also be a good size for go karting.
MISC MODS
[youtube]https://www.youtube.com/watch?v=WbnT56sXwmk[/youtube]
While most sites highlight just the cars and tracks, I wanted to take a look at some of the mods that may go unnoticed in the community: the under-the-hood updates.
Assetto Corsa is highly regarded for having an insane level of customization in the user interface via “Apps”. One of the most interesting apps is the
Copilot App, which puts a virtual passenger in your car. Some people have been thinking Assetto Corsa could be touted as a successor to Richard Burns Rally, and this new mod could be one step closer to that reality.
[youtube]https://www.youtube.com/watch?v=nsnnZ8LVSYA[/youtube]
With Assetto Corsa’s migration to FMOD in the 1.0 Release Candidate, I honestly felt that the sounds were somewhat lacking. Now that the SDK for FMOD has been updated to allow modder support, the community has been working on improving sounds, and results are awesome. My personal favorite is this sound mod for the
Lotus 49 by Mattia Moro. This mod makes for a night and day improvement over the stock AC sounds, and gives it a throaty growl, which I really like.
I highly recommend you check out the
Assetto Corsa Forums, to see what else is in development for the industry. What mod are you most looking forward to? Let us know in the comments below!
I personally really like the Nissan Primera BTCC car it is 1 of my favorite cars as of now. Another one I like is the Ford GT. I like the older 1960’s car’s as well.