rFactor 2 – Content and Game Updates Now Live

rFactor 2 Formula 2 Sao Paulo updated

As Studio 397 promised in its latest roadmap update, updates to the core game and existing content have been released. Apart from added improvements, yet another track and a car have been upgraded to today’s rFactor 2 standards.

The rFactor 2 update

An update has been released for the DirectX 11 version of rFactor 2.

Here is the changelog:

– Fix for UI issues in VR
– Fix for multiple discrete GPUs installed

You may have noticed that it is rather short. That is, because it is only the tip of the iceberg. Over the last couple of weeks, many smaller updates have been released for the DX11 beta of rFactor 2. You can review the updates in a dedicated thread of the Studio 397 forums.

In case you are wondering why it is still a beta, you can find the answer here.

Content updates

The São Paulo 2013 track has received a visual update, following Studio 397’s newly established tradition of updating existing content on a fairly regular basis. To download it, you have to subscribe to the track on Steam Workshop.

If you are looking for a car to take for a spin on one of Brazil’s most iconic and famous tracks, then you are in luck. The Formula 2 2012 has received not some visual improvements, but updates to its physics have been made as well. The car is available on Steam Workshop right here.

Here is the changelog for the Formula 2 2012.

  • Full CPM tyre upgrade.
  • AI improvements to help launch on race starts.
  • AI now take longer to warm up tyres.
  • AI correlation tweaks to slightly decrease grip.
  • Added RCD / talent file.
  • AI tweaks to make them faster overall.
  • Lower initial tyre temperatures and more pressure buildup.
  • Softened front ARB.
  • More damping in suspension components.
  • Minor tyre tweaks to include more damping.
  • Correction to low downforce package to add stability.
  • Added optional caster upgrade to help increase the cornering forces in the FFB.
  • Reduced flatspot intensity on front tyres.
  • Softened steering slightly.
  • Low-end torque slightly increased.
  • Corrected unsprung inertia.
  • New engine throttle map.
  • Softened chassis.
  • Improved inertia.
  • Lowered max brake force.
  • Set default brake pressure to realistic typical usage.
  • Rear ARB increased to be bit stiffer and better match the data.
  • Reduced fuel consumption by appropriately 20%, this should give more plausible fuel consumption figures.
  • Slightly less dirty air in the slip-steam (in particular, less understeer so you can follow a tiny bit closer).
  • Front ARB now displays stiffness to make it clearer.
  • Wheel rate correction.
  • Added chassis flex.
  • Added new steering system.
  • Softened shifts, this should make up-shifts more harmonious especially in mid-corner.

rFactor is on sale

If the updated content excites you, but you were not able to get your feet into the universe of rFactor just yet, then now might be your chance. The original rFactor and rFactor 2 are both on sale right now as part of the Steam Summer Sale!

rFactor 2 Steam Summer Sale 2017

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