Most sim racers practice pace. But sim racing strategy is the part that actually decides whether you win or lose.
Lap time isn’t the whole sport.
James Baldwin’s latest LMU video, When Two Race Strategies Collide, is a perfect example of why. Not because it shows some secret setup trick or a “do this one thing to get faster” method. It’s the opposite. It’s a race where the plan starts simple, the variables start stacking up, and the outcome hinges on decision-making under pressure, not just outright speed.
And that’s where sim racing gets honest. That’s also where sim racing strategy actually starts to matter. We’ve seen this same pattern show up in endurance races across LMU and iRacing in previous Inside Sim Racing coverage.
The Setup: Why Sim Racing Strategy Can’t Hide Mistakes
Right away, James frames it as an actual race, not a sprint session. He’s on Le Mans Ultimate, jumping into online championships for the first time in a while, running the European Le Mans Series with 151 signups. He calls it “semi-competitive,” points out the mix of driver ratings, and you can tell he’s expecting it to be tight.
Then the length lands.
An hour and forty minutes.
That’s long enough for the stuff we usually ignore to matter. Tire wear. Fuel. Clean air. Traffic. Whether you can pass. Whether you can even afford to fight.
And James says the quiet part out loud early. Strategy is where it all goes wrong for him.
That line hits because it’s true for a lot of us. Strategy feels like the part you’re supposed to understand, but don’t really practice. Pace is straightforward. Strategy is a moving target.

The Plan: Two Stops, Full Push, Then Survive the Math
James goes in with a clear plan. A two-stop.
He lays it out in simple terms. Push early. Box for new tires and full fuel. Then another stop with no tires and a dash of fuel. Finish with a shorter stint. The logic is clean. Use fresh rubber at the right time, keep the car under you late, and build the race around pace.
But he’s also paying attention to what the track is actually doing, not just what the plan says. He mentions tire wear being quite bad at Spa in this car, especially at the rear. He points out how hard it is to overtake, even at Spa.
That one detail matters more than most people realize. If passing is hard, track position gets expensive. You don’t just pass them later. Later might never come.
Then chaos shows up, because it always does.
Where It Turns: The Overcut, the Fuel Save, and the Moment You Realize You’re Not Racing the Same Race
The first big shift is fuel and pit timing. James is confident he’s on the right approach and assumes others aren’t saving as much.
Then he notices another driver, Coco, staying out longer.
Not just one more lap.
Two more laps.
That’s the moment where this stops being a normal race and turns into a real strategy problem. Because staying out longer doesn’t just change where you rejoin. It changes your final stop. Suddenly, how much fuel you need later is different. Tire life at the end shifts too. In the end, it changes everything.
James even reacts to the numbers live. He calls out that a lap of fuel in the pits is worth about 4.2 seconds, then realizes the overcut combined with the fuel delta has turned into a serious swing.
He says it straight. The gap is 12 seconds.
That’s what strategy looks like while it’s happening. It isn’t clean. You’re making decisions while your understanding is still catching up.
Sim Racing Strategy: Full Send vs Fuel Save
The middle of the race becomes a really clear contrast.
James is pushing for pace, trying to build a gap to cover what he expects will be a final pit stop.
Coco looks like he’s fuel saving aggressively. Long lifts. Different lines. Making the car behave like it’s on a completely different plan.
James reads the clues the way any racer does. The long lift worries him. He wonders if there’s an engine map change or a different aero choice because Coco is slow in a straight line. He keeps doing the mental math, circling one number. The “magic” 39-second gap he thinks he needs before he boxes.
And then he drops the line that sums up the entire race.
Full send versus fuel save.
That isn’t just a driving style difference. That’s a decision-making difference. You’re choosing what kind of race you want to be in. This is the part of sim racing strategy most people never practice.
He even jokes about which one is more fun, because every sim racer has had that moment where you’re on a plan that feels fast but stressful, watching someone else do something that looks boring but annoyingly effective.
The Endgame: When You’re Right, You Still Have to Execute
The last phase is what makes strategy so brutal. Even if your plan is correct, you still have to hit it.
James stays out an extra lap after clearing traffic, boxes, and rejoins behind Coco with around ten minutes left, exactly like he expected. He nails the fuel amount closely, then immediately runs into the next problem.
Now he has to catch and pass, and then fuel save himself to bring it home.
That’s the part that doesn’t show up in hotlap culture. Strategy isn’t just “pick the right stop.” It’s doing the follow-up work after the stop, when the car isn’t perfect, the tires have history, and traffic decides whether your whole plan lives or dies.
He’s on worn rears. He mentions those tires already took a hit in quali. He still commits to the chase. When he finally gets by, he calls it what it was.
A chess match.
And that’s the point. Sim racing is at its best when you’re not just driving the car. You’re driving the situation.
What the Comments Say: People Want the Suspense, Even When Strategy Is “Boring”
The comments under the video back this up in a really telling way.
A lot of people aren’t talking about lap time at all. They’re talking about story, suspense, and how the race felt to watch.
People say the editing feels like a TV episode. Someone calls the suspense top notch. Another comment nails it. It’s great when there’s more than one way to attack a race and still have a chance at winning.
But you also see the other side.
Fuel save is boring.
And honestly, that comment is part of why strategy is such a good topic. Fuel saving can look boring. It’s not cinematic. It isn’t a send into a braking zone. What it is instead is discipline. It’s discomfort. It’s choosing to give up fun now to buy options later.
Which is exactly why it works.
The Bigger Takeaway: Sim Racing Strategy Is Decision-Making Under Uncertainty
Here’s what this video highlights without any hype.
Most people train pace because pace is repeatable. You can run the same corner a hundred times and measure it.
Strategy isn’t like that. Strategy lives in the unknowns.
You don’t always know what the other driver is doing until it’s already affecting you.
>You don’t always know if traffic will cost you one second or ten.
You can hear James working through that uncertainty live. He’s reacting, recalculating, second-guessing, committing anyway. That’s what real racing is like, and it’s what sim racing becomes when the race is long enough and competitive enough to force it.
And this lines up with how strategy is treated in real motorsport too, especially in Formula 1 where teams rely heavily on simulation and predictive models. A lot of race strategy research and engineering focuses on modeling pit timing, tire decisions, and probabilistic events, because racing isn’t deterministic. It’s decision-making in a messy environment.
That’s basically what we’re watching here, just through a driver’s headset instead of an engineer’s laptop.
If You Want to Get Better at This, Don’t Only Practice Driving
If this video hit a nerve, here’s the practical lesson.
Keep practicing pace. Obviously.
But start practicing decisions too, because that’s what sim racing strategy is really about.
Next time you race something longer than a sprint, pay attention to whether you’re actually tracking tire wear trends, not just “it feels worse.” Whether you know what gap you need before you pit, like James targeting that 39-second window. Whether you can switch modes when the plan changes, because it will.
That’s the difference between being fast and being hard to beat.
And yeah, sometimes the winning strategy looks boring from the outside. But when you’re the one bringing it home, it feels pretty honest.
If you want to watch the source for this, it’s James Baldwin’s When Two Race Strategies Collide. It’s a clean reminder that sim racing isn’t only about speed.
It’s about choices. That’s what sim racing strategy actually comes down to.

