Inside Sim Racing just dropped a hands-on video on the new VNM Direct Haptics, and it answers a question that keeps coming up lately. Are pedal haptics worth it for most rigs, or do they end up feeling like extra noise?
Jake approaches the question of are pedal haptics worth it with a refreshingly grounded perspective. This isn’t a hype piece or a spec flex. The video explains what pedal haptics do, how they differ from rumble solutions, and who they actually make sense for.
What Pedal Haptics Actually Do
A haptic reactor takes sim telemetry and converts it into physical feedback you feel through the pedals. That can mean ABS activation, wheel lockup, RPM vibration, or speed feedback depending on how you configure it.
What makes the VNM Direct Haptics different is how they deliver that feedback. These haptics don’t use vibration motors to shake the pedal. They’re linear actuators. The result is a sharper, more direct hit in the pedal when something happens rather than a constant buzz.
Jake describes the feedback as more punchy and direct than traditional rumble haptics. Rumble haptics work better for general vibration than specific moments like lockup or ABS.
Pedal Haptics vs Rumble Feedback
This distinction matters more than it sounds. Rumble haptics are great for adding texture and background sensation. Linear haptics are better at telling you something specific just happened.
In the video, Jake explains that these VNM haptics fall more in line with solutions like Simagic or SimNet rather than vibration-based setups. They deliver clear, intentional feedback when you need it, rather than constant movement under your foot.
That makes them especially useful for things like wheel lockup or RPM cues where timing and clarity matter.
Mounting and hardware basics
VNM offers two mounting bracket options. The half-moon style bracket shown most often in the video is the primary option, while a more stable alternative bracket is also available.

The mounting system itself is straightforward. Each haptic mounts to the pedal using bolts on either side, with a sliding bracket that lets you adjust the actuator’s position up or down. That adjustability is important since pedal feel and mounting geometry vary a lot from rig to rig.
Jake also points out that the unit shown with a slightly different look was an early concept design, later adapted into the adjustable bracket system seen here.
Controller compatibility matters
One important callout in the video is controller compatibility. Older VNM controllers won’t work with these haptics. VNM does offer an upgraded controller kit if you’re on an older setup.
If you own a VNM three-pedal set manufactured after August 25th, it already includes the newer controller with the correct ports and power support. That controller comes standard and doesn’t require any extra hardware to run the haptics.
That’s a key detail to check before buying.
Software setup and SimHub support
This is where the VNM Direct Haptics really start to shine.
The latest VNM software update lets you configure the haptics as rumble or linear and adds SimHub compatibility. Jake walks through enabling the motors in VNM’s updated UI, then jumps into SimHub’s ShakeIt Motors section where the pedals show up as recognized devices.
From there, you can tune thrust thresholds, minimum force, frequency, and individual effects. In the example shown, Jake assigns RPM feedback to the clutch, speed feedback to the throttle, and wheel lock detection to the brake using front left and front right signals.
He also points out an easy step to miss. Effects won’t work unless they’re enabled in the Effects Profile tab, even if the motor inputs are turned on. Once you’re there, you can fine-tune response curves and strength for each effect.
SimHub gives you the ability to test the haptics directly from the software, which makes dialing things in much faster.
What they actually do for driving
Jake is clear about expectations. These haptics won’t magically make you faster the moment you install them.
What they can do is help you become more consistent. Feeling lockup through the brake pedal, especially in older cars without ABS, makes it easier to understand where the tire is right at the limit. That feedback can be tough to pick up through visuals alone depending on the sim.
Consistency leads to speed, and that’s where haptics earn their place.
He specifically calls out iRacing and older cars as a great use case, where tire feedback can be harder to interpret and the haptics help bridge that gap.
Price and availability
According to the video, the VNM Direct Haptics are expected to land around late February to mid-March and will be available through Sim Motion when they do.
Pricing is set at $45 per haptic.
Jake recommends them for anyone who has the extra budget and wants more feedback without stepping up to full motion. If you’re looking to add immersion and useful feedback rather than just more vibration, this is a smart place to look.
Are Pedal Haptics Worth It? The Bottom Line
This video doesn’t oversell what pedal haptics can do, and that’s what makes it valuable.

The VNM Direct Haptics are about clarity, customization, and targeted feedback. They’re easy to install, deeply tunable thanks to SimHub support, and flexible enough to suit both casual drivers and competitive racers.
They won’t drive the car for you, and they won’t fix bad habits. But if you want more useful information coming through your pedals and better awareness of what the car’s doing at the limit, they make a strong case.
If you’ve been wondering are pedal haptics worth it, this video lays out the difference between linear feedback and rumble, then shows how deep you can go with SimHub tuning.
