DiRT Rally Flying Finland Pack Out Now

 

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DiRT Rally got it’s rally heritage on today with the release of the “Flying Finland” V0.8 update.  The update features the “world’s fastest rally” in Jämsä, Finland along with two modern classic cars, the Subaru Impreza 2001 and Ford Focus RS Rally 2001.

[youtube]https://youtu.be/ysVcFifPfZA[/youtube]

Not only does v0.8 bring this new content but a whole bunch of updates and fixes.  And for the love of everything holy, Codemasters added mouse support!  There really is someone upstairs listening…in Codemasters HQ.

So here is what’s new:

  • 12 new rally stages near Jämsä, Finland
  • All new 2000s vehicle class
  • 2 new cars – Subaru Impreza 2001 and Ford Focus RS Rally 2001
  • Custom Championships – You can now tweak the number of events, stages and AI difficulty. This will mean that you can set up an event that suits the amount of time you have available and get rewarded accordingly.
  • Mouse Support! – Yep you asked for it so here it is. It’s still a work in progress so please give us your feedback on how we can improve it.
  • We’ve reworked the handling on our 60s, 70s, 80s RWD and 2010s classes – these changes have seen improvements to the way we model suspension and tyres, along with engine and aero rework they really make the cars feel a lot more dynamic to drive.
  • We’ve updated the engine audio for the 1995 Subaru Impreza in the Group A class. We’d like to say a massive thank you to Ryan Champion for letting us use his awesome car for the recording!
  • We’ve wrapped our replays so you can rewind from the start of a replay to watch the final section of your run much faster than you could before.
  • We’ve added a new ‘Invite Friends’ option in the lobby to make it easier for you to get the people you want into your PVP races.

Here’s what’s been fixed:

  • The audio FX levels for the surfaces and kick up have been brought back so that you can hear all that gravely goodness.
  • We sent our Rallycross AI drivers to the opticians so that they can now see when they need to avoid other cars when they are approaching the joker entrance.
  • Now that they can see better they are also setting faster laps.
  • We’ve fixed the camera clipping in certain camera angles when you changed the Field of View.
  • We’ve made some Hyper threading fixes that should now prevent those annoying stuttering issues that some of you were having.
  • We’ve stopped the Engineer contract lengths and costs from being affected when competing in league events.
  • Toggling Push to Talk or enabling/disabling voice communications through the pause menu is now actually working.
  • The Reset Timer has now been increased to 15 seconds when attempting to get back on track. I know we said that before but this time it is actually in.
  • Cars will no longer roll over on the start in PVP races, ROFL.
  • We’ve made sure that the cars are visible on the start line even when collisions are turned off in PVP – they will still ghost during the race though.
  • Your PVP opponents won’t be showboating and driving around with the handbrake on anymore.
  • The gear setup will no longer be changing between stages without a service area.
  • We’ve fixed those odd camera angles that were being used in spectate mode.
  • The miles driven using owned vehicles in PVP now accrue towards unlocking upgrades for that vehicle.
  • When viewing a replay using an interior camera, the speedometers now show the correct speed for all vehicles.
  • We’ve fixed a whole host of other stuff too but they were too boring to call out in this list.

 

5 thoughts on “DiRT Rally Flying Finland Pack Out Now”

  1. The team working on this at Codemasters has been doing an incredible job with this title. I really liked it right from the moment it came out but It’s just become such a polished experience and improved so much. Not if we could just get Tommi Makinen’s Evo VI in there!

  2. My only real complaint about the game is the new mouse support. I guess it is nice if you are a mouse racer. Now I have a stupid orange arrow I have to move all the time and then when I go to use my wheel, it has highlighted the wrong section, every single time.

    1. Add control to move the seat. 4 buttons. Maybe 6 if you add angle. I don’t like not being able to see over the dash. Since each car is different, I can’t even move the camera to one spot. Yeah, I figured that out months ago.

  3. Great fan of the update apart from one or two aspect and those are the tarmac physics and the FFB.
    The tarmac physics feel off and the FFB is too light. I don’t feel enough feedback through my G25 while everything is maxed out plus I have huge center deadzone. (Maybe the comment about FFB and deadzone will change once I upgrade to the T300 Alcantara Edition, Thrustmaster has a better and heavier FFB in general and less (almost no) center deadzone.

    I must admit that the gravel physics are amazing not considering the FFB issue. Finland is incredible to drive and the Impreza ’01 and Focus ’01 are WRC’s I’ve been looking forward to from the beginning.

    I know CM are working on the tarmac physics in general so I’d say keep working. Otherwise it’s a great update and I’m eager for more of the same!

    1. Sim Vansevenant

      P.S.: I played around with the FFB settings and found a way that suits me after all. Even after driving on tarmac for some time I got kind of used to it. It’s not bad but there is still something not quite right. Needs some extra work.

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